The problem

Feedback dies somewhere between the DM and the release.

The thing a user said lives in Discord. The decision about it lives in your head. The work lives in a tracker, and the release notes get written from memory. Nothing connects those four places, so things get lost between them.

Ideas in five different places

Discord, DMs, a notes app, a spreadsheet, your own head. By the time you plan the next release, half of it is gone.

No record of why

You said no to something six weeks ago and can't remember the reason. So you relitigate it, or worse, build it.

Users never hear back

Someone asks for a thing, you ship it two months later, and they never find out. The one moment that earns loyalty gets skipped.

A stack to maintain

A feedback tool, a tracker, and a spreadsheet, joined by sync rules you now own. Three bills for one person's workflow.

Per-seat pricing for one

Most tools charge per seat, for companies that have headcount. Add one collaborator and you start paying like a department.

Process built for someone else

Sprints, story points, and workflow builders solve coordination problems a team of two doesn't have.


The loop

One model, from what you heard to what they hear back.

Every competitor holds part of this chain and hands off the rest. In Frostbyte it's one product, so there's nothing to sync.

01

Everything you learn lands in one stream

Public portal submissions, bug reports, your own observations, and anything your coding agent captures all arrive as signals.

02

You review each one once, and the reasoning stays

Accept it, decline it, or park it. The call and the reason stick to the signal, so you never argue the same point twice.

03

Accepted work becomes a task carrying its evidence

A task shows what's behind it: three user requests, a bug report, a founder note. The board is live for everyone on the invite link.

04

A release is a commitment, not a sprint

The backlog holds what's possible. A release holds what you've committed to. The dashboard shows what's blocking it.

05

You ship, and the people who asked find out

Release notes go out, the public roadmap moves, and everyone whose request shipped gets an email.


On purpose

Five concepts, and no methodology.

Project, area, signal, task, release. That's the whole model. Everything below is missing on purpose, and none of it is on the roadmap.

No sprints, ever

No ceremonies, no story points, no velocity charts. A release is the only commitment, and it's the one you'd have made anyway.

No per-seat pricing

Flat per workspace. Add collaborators up to your plan's allowance and the bill doesn't move.

No setup project

No workflow builder, no custom fields to design, no onboarding call. Create a project and start capturing in about five minutes.


Who it's for

Small enough that one person sees the whole thing.

Frostbyte fits teams where the person deciding what to build is also the person building it. If that's not you, one of the heavyweight tools is probably the better call, and we'd rather say so.

Solo founders

You do product, engineering, and support. You need to know what's next without maintaining a system that tells you.

Two- and three-person teams

You talk constantly and still lose track of who decided what. The record keeps that part.

Agencies and studios

Several client projects at once, each with its own feedback and releases, without rebuilding a setup for every one.

Builders working with agents

Claude Code or Codex does the work; Frostbyte keeps the product context and the tracker current on both sides.


Who builds it

We built it because we needed it.

Jira took hours to configure before it tracked anything. Linear charged per seat as soon as anyone else joined. Trello needed a stack of Power-Ups to describe a release. None of them knew what our users had asked for.

So we built the thing we wanted: one loop, five concepts, flat pricing, and an agent that keeps the tracker current while we build. Frostbyte is made and maintained by Sky Enterprises, a software company in Australia. We plan and ship Frostbyte in Frostbyte, and every release you see was scoped in it.

Your next release is waiting

Put the whole loop in one place.

No credit card. No time limit on Free. Create a project and capture your first signal in about five minutes.